  Minecraft 1.8 - The Bountiful Update

   + Added Granite, Andesite, and Diorite stone blocks, with smooth versions
   + Added Slime Block
   + Added Iron Trapdoor
   + Added Prismarine and Sea Lantern blocks
   + Added the Ocean Monument
   + Added Red Sandstone
   + Added Banners
   + Added Armor Stands
   + Added Coarse Dirt (dirt where grass won’t grow)
   + Added Guardian mobs, with item drops
   + Added Endermite mob
   + Added Rabbits, with item drops
   + Added Mutton and Cooked Mutton
   + Villagers will harvest crops and plant new ones
   + Mossy Cobblestone and Mossy Stone Bricks are now craftable
   + Chiseled Stone Bricks are now craftable
   + Doors and fences now come in all wood type variants
   + Sponge block has regained its water-absorbing ability and becomes wet
   + Added a spectator game mode (game mode 3)
   + Added one new achievement
   + Added “Customized” world type
   + Added hidden “Debug Mode” world type
   + Worlds can now have a world barrier
   + Added @e target selector for Command Blocks
   + Added /blockdata command
   + Added /clone command
   + Added /execute command
   + Added /fill command
   + Added /particle command
   + Added /testforblocks command
   + Added /title command
   + Added /trigger command
   + Added /worldborder command
   + Added /stats command
   + Containers can be locked in custom maps by using the “Lock” data tag
   + Added logAdminCommands, showDeathMessages, reducedDebugInfo,
   sendCommandFeedback, and randomTickSpeed game rules
   + Added three new statistics
   + Player skins can now have double layers across the whole model, and
   left/right arms/legs can be edited independently
   + Added a new player model with smaller arms, and a new player skin called
   Alex?
   + Added options for configuring what pieces of the skin that are visible
   + Blocks can now have custom visual variations in the resource packs
   + Minecraft Realms now has an activity chart, so you can see who has been
   online
   + Minecraft Realms now lets you upload your maps
   * Difficulty setting is saved per world, and can be locked if wanted
   * Enchanting has been redone, now costs lapis lazuli in addition to
   enchantment levels
   * Villager trading has been rebalanced
   * Anvil repairing has been rebalanced
   * Considerable faster client-side performance
   * Max render distance has been increased to 32 chunks (512 blocks)
   * Adventure mode now prevents you from destroying blocks, unless your
   items have the CanDestroy data tag
   * Resource packs can now also define the shape of blocks and items, and
   not just their textures
   * Scoreboards have been given a lot of new features
   * Tweaked the F3 debug screen
   * Block ID numbers (such as 1 for stone), are being replaced by ID names
   (such as minecraft:stone)
   * Server list has been improved
   * A few minor changes to village and temple generation
   * Mob heads for players now show both skin layers
   * Buttons can now be placed on the ceiling
   * Lots and lots of other changes
   * LOTS AND LOTS of other changes
   - Removed Herobrine
